Digitalization has already been widely used to share information in public open spaces. Our study will develop a Smart Parks concept. It will include place-making, sharing experiences interactively and develop continuously participation in dynamic park management. Our target is to utilize perceived experiences expressed through stories and other artful forms to strenghten soscio-ecology and innovativeness in management.
The methodology used in this study is based on the practices of participatory action research, which includes theatrical explorations from the field of applied drama and theatre (ADT) as a way of conducting qualitative research defined as a dramaturgical-performative approach to ethnography.
The physical; walking, embodiment leading to a different or novel type of experience for park visitors. This can be on a spectrum from pointless (pure wandering); intermediate (dérive drifting) to highly instrumental (education, entertainment). We draw on the boom in the theory of walking and wandering crossing many academic areas.
International Dérive Day September 9th
Cyber Parks http://cyberparks-project.eu/